Multimedia Computer

December 6, 2015
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To describe the utility of the Internet services in distance education, which is one of our objectives, we will be associating them with any of the categories proposed by Paulsen. We are convinced that in the majority of cases the usefulness of a service in one category does not exclude that it is also useful in other techniques of teaching in network; but we asociaremos to the one where we understand to be more effective. Computers, telecommunications and distance education. In recent years, we have witnessed the rapid development of computers, computer networks, of the increase in the capacity and speed of the processors and the galloping increase in electronic storage capacity. Four years ago, the current storage capacity of hard disks of computers it was not possible or with more sophisticated methods of storage like compact discs, containing hardly a third of what the hard drives that are common today are able to. These developments have been a very dynamic force which has affected education in general and especially the education at distance, providing a new, powerful and interactive medium to reduce the barriers of time and space, in order to achieve its objectives.

The applications of computers to the education can be divided into the following general classifications: computer-aided education: (Computer-assisted instruction (CAI)) used the computer to present complete lessons to students. In the market there are many examples of programs or CD to teach any topic in particular, in which all the necessary material is contained in the program. Education administered by computer (Computer-managed instruction (CMI)) use computers to organize tasks and materials and to keep track of the progress of students. Study materials are not necessarily sent by computer. Education with Multimedia through computer. (Computer-Based Multimedia (CBM)) is an important means, still in development, sophisticated and flexible tools of computers that are intended to integrate voice, audio, video, animations, interaction and other technologies computer integrated systems and easily usable and distributable.

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